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Stylized Fish Trophy

Hand Painted Asset for Games

This Asset was created as part of a series of livestreams showcasing the general process of High Poly, Low Poly, Uvs and Hand Painted Textures.

Softwares used: Zbrush, Substance Painter, Maya, Topogun, 3DCoat, Photoshop and Marmoset Toolbag 5

Based on the concept by Eva Maganja https://www.artstation.com/artwork/dOgwN3

Marmoset Viewer Render

Marmoset Final Render - Unlit Material

Marmoset Final Render - Unlit Material

Zbrush Sculpt

Zbrush Sculpt

Maya Uvs and Retopology

Maya Uvs and Retopology

Substance Basic Colors and Filters

Substance Basic Colors and Filters

3D Coat HandPainted Layers and Polish

3D Coat HandPainted Layers and Polish